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id="article-body" class="row" section="article-body"><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>What will Robert Foster find in Union City?<br><br>Revolution Software<br><br><br>This story is part of [ ], including exclusive first looks we got at some of the service's high-profile new games.<br>The much-anticipated Beyond a Steel Sky from Revolution Software has at long last joined [ ]'s library of over [ ] this week. First announced during the launch of [/apple/ Apple's] $4.99-a-month mobile [/games/ gaming] subscription service, the sequel takes place 10 years after the events of 1994's [ Beneath a Steel Sky], which came to [ mobile] in 2009. <br><br>The original Beneath a Steel Sky is a much-loved classic, a cyberpunk science-fiction point-and-click adventure game, in which you play as Robert Foster, who is trying to survive in a dystopian future society. In the new sequel, Foster returns to Union City after learning a child has been abducted. <br><br><br><br><br>CNET Apple Report <br><br><br><br><br>Stay up-to-date on the latest news, reviews and advice on iPhones,  [https://www.kynghidongduong.vn/tours/tour-bali-tour-du-lich-bali-indonesia-4-ngay-3-dem-tu-ha-noi-tu-sai-gon-hcm-may-bay.html tour bali] iPads, Macs, services and software.<br><br><br><br><br><br>Revolution Software co-founder Charles Cecil and comic book artist Dave Gibbons spoke with CNET about their teamwork on the new game. Gibbons -- perhaps best known as the artist behind the original [/news/watchmen-hbo-101-guide-to-the-comics-behind-the-series/ Watchmen comics] -- said the duo has come a long way from the pixelated sprite-like characters and hand-painted backgrounds of its predecessor. <br><br>"It's a game that Dave and I have been dreaming up for 26 years," Cecil says.<br><br>The new game is styled like a comic book, down to the closed captions and Foster's narration. The characters are drawn like those found in [ Telltale games], of which Cecil and Gibbons are both fans. Players are immediately dropped into the highly explorable world with half a dozen ways to talk to each character they encounter, and ultimately impact the environment with their [http://wideinfo.org/?s=decisions decisions]. <br>
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id="article-body" class="row" section="article-body"><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>What will Robert Foster find in Union City?<br><br>Revolution Software<br><br><br>This story is part of [ ], including exclusive first looks we got at some of the service's high-profile new games.<br>The much-anticipated Beyond a Steel Sky from Revolution Software has at long last joined [ ]'s library of over [ ] this week. First announced during the launch of [/apple/ Apple's] $4.99-a-month mobile [/games/ gaming] subscription service, the sequel takes place 10 years after the events of 1994's [ Beneath a Steel Sky], which came to [ mobile] in 2009. <br><br>The original Beneath a Steel Sky is a much-loved classic, a cyberpunk science-fiction point-and-click adventure game, in which you play as Robert Foster, who is trying to survive in a dystopian future society. In the new sequel, Foster returns to Union City after learning a child has been abducted. <br><br><br><br><br>CNET Apple Report <br><br><br><br><br>Stay up-to-date on the latest news, reviews and advice on iPhones,  [https://www.kynghidongduong.vn/tours/tour-bali-tour-du-lich-bali-indonesia-4-ngay-3-dem-tu-ha-noi-tu-sai-gon-hcm-may-bay.html tour bali từ hcm] iPads, Macs, services and software.<br><br><br><br><br><br>Revolution Software co-founder Charles Cecil and comic book artist Dave Gibbons spoke with CNET about their teamwork on the new game. Gibbons -- perhaps best known as the artist behind the original [/news/watchmen-hbo-101-guide-to-the-comics-behind-the-series/ Watchmen comics] -- said the duo has come a long way from the pixelated sprite-like characters and hand-painted backgrounds of its predecessor. <br><br>"It's a game that Dave and I have been dreaming up for 26 years," Cecil says.<br><br>The new game is styled like a comic book, down to the closed captions and Foster's narration. The characters are drawn like those found in [ Telltale games], of which Cecil and Gibbons are both fans. Players are immediately dropped into the highly explorable world with half a dozen ways to talk to each character they encounter, and ultimately impact the environment with their decisions. <br>

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